Press enter the bring up the message box and type in the code for the desired effect.
Cheat
Effect
show me the money
10,000 Minerals and Gas
whats mine is mine
500 Minerals
breathe deep
500 Gas
something for nothing
One Level Unit Attack and Defense Upgrade
staying alive
Keep Playing After Mission End
medieval man
All Research Abilities
modify the phase variance
Build Anything
operation cwal
Faster Building
food for thought
No Supply Limit
power overwhelming
Invincibility
black sheep wall
Reveal Entire Map
radio free zerg
Play Secret Zerg Song
game over man
Instant Loss
there is no cow level
Instant Win
the gathering
Free Unit Spells/Abilities
war aint what it used to be
Remove Fog of War
noglues
Opponent has no psionics
ophelia
Enable Mission Select
Zerg<mission number>
Jumps to the corresponding mission for the Zerg.
Terran<mission number>
Jumps to the corresponding mission for the Human.
Protoss<mission number>
Jumps to the corresponding mission for the Protoss.
Mission Jump
While playing, bring up the "Message:" prompt by pressing enter, type "ophelia" and press Return (don't include the quotes). Bring the prompt up again and type "x<race name> <mission number>" to jump to the specified mission (again, no quotes).
Example: xprotoss 8 - Jump to protoss mission 8
Starcraft: Brood War Easter Eggs
Nuclear Critter
Click on a critter so that it responds to you 14 times. It will explode in a nuclear blast, but will not damage nearby units.
Starcraft: Brood War Secrets
Play Secret Zerg Level
Beat Zerg level 9, The Reckoning, is 25 minutes or less to access it.
Starcraft: Brood War Glitches
Go Over Protoss Population Limit Without Cheats
First make sure you have at least one dark archon with the mind control upgrade. Then, max out your population. Now any units you mind control will go over your population limit but will not affect you.
Observer glitch
When your opponent has a missile turret, you can send an observer right on top of the missile turret and it will stop firing.
Seige Tank Destruction Glitch
For this glitch, all you will need is any flyable terran building, and a seige tank (enemy, or your own). First, you will need to make your building liftoff. Normally, when a seige tank is deployed, and you try to land on it, it will show red under the placement and say that you can't land there. You will need to land it on a deployed seige tank. To do this, you need to predict where the seige tank will actually deploy. Before, it gets there and deploys, you need to tell the building to land. If it is done right, the seige tank will go where it was told, and deploy while your building is landing. The building will land right on top of the seige tank. If it was any other unit, it would just be pushed out of the way by the building, but since a seige tank cannot move while deployed, the building will land, and the seige tank will be destroyed at no cost to you.